If you've spent time downloading 3D print files online, you already know there are thousands of models ready to use. Sites like Printables make it easy to grab something fast.
But at some point, you will want to create something of your own. Maybe a part that doesn't exist yet. Maybe a custom shape for a project. Maybe you just want the freedom to build anything you imagine.
The good news: making your own 3D model is easier than it looks. Once you understand the basic workflow, you can design almost anything.
In this guide, we'll show you exactly how to make a 3D model using a simple cylindrical pipe as an example. You will learn practical skills that you can apply to more complex designs later.
Step 1: Choose Your 3D Modeling Software First
Before you start modeling, you need a 3d modeling program that matches your goal.
If you want a simple learning curve, Tinkercad is a good starting point because you can move shapes around with basic tools.
Fusion 360 is ideal if you want accurate dimensions and functional parts.
Blender is better for artistic shapes and sculpting. SketchUp works well for buildings and clean edges.
Once the software is installed, open it and check your unit settings. Most slicers expect models in millimeters, so switching to this unit before you start helps prevent scale issues later.
We will make a simple tube shaped part using Fusion 360 for this example. This gives you hands-on practice with sketching, extruding, and adding features.
Step 2: Open a New Project
Every 3D model begins with a clean project file.
In Fusion 360, for example, you would select File > New Design and save your project immediately.
This protects your work in case you need to restart the program. Even simple models are easier to build when you save regularly.

Step 3: Create a Sketch
A sketch is the two dimensional outline of your model. Everything that becomes three dimensional comes from this step. Choose the plane that gives you the most natural starting view. The front plane or the top plane usually works well for simple shapes.
Using Fusion 360 as an example:
- Select Create Sketch from the toolbar
- Choose a plane (top, front, or right)
- Start drawing the outline of the shape you want
For a simple walkthrough, let's build a basic cylindrical model

Step 4: Draw the Main Shape
On the sketch plane, choose a drawing tool such as the Center Diameter Circle. Click the origin, pull outward, and type a diameter. For example, 50 mm.

Using exact numbers helps keep your model clean and prevents small errors later when it's time to print.
Finish the sketch to lock it in place. You now have the outline of your model, and even though it looks simple, this is the part that determines how the rest of the design will build.
Step 5: Turn Your Sketch into a 3D Model
This step is where the model takes shape.
Use the Extrude tool to pull the sketch into a solid form:
- Click the circle area
- Enter a height (e.g., 80 mm)
- Set the operation to New Body

Step 6: Add Features to Your Model
To make your design functional, you can add features like holes.
Click the Hole tool, select the top face of the cylinder, and set the diameter of the hole, such as 25 mm. Make sure the depth matches the height of the cylinder to create a through-hole.
Adding features is how simple models become practical objects. You can also add fillets, chamfers, or other details to refine the design.

Step 7: Export Your Model
Once your design is complete, export it as an STL file. Go to File > Export, choose STL from the file type options, and save it to your computer. The STL file can now be opened in a slicer program for 3D printing.
Exporting correctly is crucial because it ensures your model is ready to print without scaling or orientation errors.

Practical Tips for Better 3D Models
- Start simple: Begin with basic shapes like cubes, cylinders, and spheres before moving on to complex forms.
- Plan your features: Think about holes, fillets, or chamfers early, so you don’t need to redo the model later.
- Check wall thickness: Ensure walls are strong enough to print without being overly heavy.
- Watch overhangs:Keep angles below 45 degrees when possible, or plan to add supports.
- Use slicer previews: Always check your model in a slicer to spot potential printing issues like orientation or thin layers.

Final Thoughts
As we’ve shown above, creating a 3D model is not so hard. With practice and the right approach, anyone can design something functional or creative.
Learning how to make a 3D model gives you full control over your 3D printing projects. Start with simple shapes, practice adding features, and gradually try more complex designs.
Once your model is ready, export it, check it in a slicer, and print it. With time, your designs will become more detailed, precise, and unique.